Showing posts with label Idle Time. Show all posts
Showing posts with label Idle Time. Show all posts

Wednesday, July 1, 2015

Detect idle time and do something when timer fires (Swift)

func resetIdleTimer()
    {

        if (idleTimer == nil)
        {
           idleTimer = NSTimer.scheduledTimerWithTimeInterval(kMaxIdleTimeSeconds, target: self, selector: "idleTimerExceeded:", userInfo: nil, repeats: false)
        }
        else
        {
           if (fabs(idleTimer.fireDate.timeIntervalSinceNow) < kMaxIdleTimeSeconds-1.0)
           {
               idleTimer.fireDate = NSDate(timeIntervalSinceNow: kMaxIdleTimeSeconds)
            
           }
        }
    }
    
    func idleTimerExceeded(sender: AnyObject)
    {
        idleTimer = nil

//do something when timer fires
    }